Latest Mobile and Tablet Apps designed for Children and Adolescents with Autism

Using apps for children and adolescents with Autism Spectrum Disorder helps them in developing and honing their social, language and literacy skills, as well as sensory perception of their environment based on their needs, and what the parents or caregivers want to achieve. There are hundreds of great APPS that have been designed and developed to help children with Autism Spectrum Disorders.

Latest Mobile and Tablet Apps designed for Children and Adolescents with Autism

Image Courtesy –

Following are a few popular apps which are being used world over:
1. Learn with Rufus: Feelings and Emotions developed by Rufus Robot, Inc.:
This app uses a chid friendly character, called Rufus Robot, which teaches emotions, words, facial expression associated with emotions. It also help with development of language , communication and social skill.
The games can be customised according to the needs of the child based on age(pre-school to adolescents), skills, ability levels, and learning styles. Rufus Robot Inc designs and develops teaching tools which are based on the 3Es; Effective Education through Entertainment.
Learn with Rufus: Feelings and Emotions was designed by Dr Holly Gastgeb, Dr Holly Gastgeb, President and CEO of Rufus Robot, Inc. Dr. Gastgeb is a Licensed Clinical Psychologist who has over ten years of experience diagnosing, assessing, designing and implementing interventions, and conducting research with individuals with autism spectrum disorder (ASD).
Web resource:

2. Model me going Places 2 developed by Model Me Kids, LLC.:
This is a visual app based on the Model Me Going Places™ DVD, part of the Model Me Kids® social skills training series for children and teenagers with Autism and Asperger Syndrome.
This app is a visual teaching tool which helps familiarise children with locations or situations/scenarios in the community such as a clinic, hair salon, playground,grocery etc.
Through this app children are taught how to interact in a certain setting or environment in order to prepare them when faced with a real life situation, as well as how to behave appropriately through peer modelling. Model me going Places 2 teaches children (ages 2-8) affected by Autism the necessary skill set to help them function in society.
Web resources:
3. Pictello developed by AssistiveWare:
With Pictello children of all ages and skill levels learn to create visual stories and talking books through natural-sounding Text to Speech voices, or own voice recordings, making Pictello the perfect tool for visual storytelling.. Each page in a Pictello story can contain a picture, a short video, up to 10 lines of text, and a recorded sound or text – to – speech using natural sounding voices. The app can be used to teach social and literacy skills or to help kids remember events, and support non – verbal children in communication with others. Stories can be shared with other Pictello users & even non – users.
Web resources:
4. b-Calm developed by VGM Forbin:
b-Calm Is an app for Apple devises. B-Calm app is used as an intervention and noise control tool designed to help children with sensory challenges and learning disabilities like Autism. The app provides soothing images and sounds to encourage meditation and reflection time. It is a perfect for children who have trouble regulating emotion or need scheduled times to wind down, allowing them to react positively to a chaotic environment, thus calming them down and reducing stress. Use of this app over time will help children or adolescents with Autism develop coping and social skills for a variety of situations. B-Calm not only benefits those affected by Autism, but also helps parents, caregivers and teachers in controlling and limiting disruptive behaviour and relieving stress.
b-Calm llc’s mission is to develop effective, innovative and affordable technological solutions for individuals with special needs and their families. Their ultimate goal is to empower such individuals with tools that help them function and cope at home, in the classroom and in the community and thus give them a sense of belonging.